If you re using 3 sensors try to put your front 2 sensors 3 9 feet 1 2 7 meters in front of where you ll be wearing your headset.
Oculus how far of the floor can your sensors be.
Hi all there s a lot of talk about how high the sensors should be but how far from the opposite edge of the playspace is ideal.
These sensors can t just go anywhere as they must overlap for best results.
Then put your rear sensor straight back from one of your front sensors and no more than 14 feet 4 3 meters away from the farthest front sensor.
Thanks a lot to the devs for removing the room setup feature for no reason steamvr games no longer work at all because the floor position is level with the headset.
My ceilings are 8 feet 2 inches yeah i know kinda sucks.
The oculus sensor is designed to capture a specially formatted set of coordinates and immediately discard any visual data with facebook telling us we do not store any frames captured by the.
Now the floor is above my head even when i m standing up.
Check to make sure the glossy side of the sensor lens is pointing.
This way the upper boundary of the sensor is about level to the ceiling and the bottom boundary goes down to the floor much closer to the sensor.
Eventually each time i ran the floor position tool the floor would get much closer to my head each time i ran it.
Now that the oculus rift has joined the room scale club you ll find yourself setting up sensors around your vr space.
For two sensor 360 and three sensor roomscale setups we only recommend a maximum playable area of five feet wide by five feet deep and eight feet wide by eight feet deep respectively.
I have 3 sensors set up in a y formation.
Games using the oculus drivers are absolutely fine so there s nothing at all i can do in the oculus setup to fix this steamvr is absolute cancer.
My play area is basically a 10 foot by 8 foot rectangle.
I m using these little hanger bolts that are threaded for microphones on one side to hold up the sensors.
Also by seeing the controllers from above you are far less likely to block the cameras view of one controller with the other controller compared to when the sensors are at the height at which you.
My space is very rectangular about 1 5x3 5 and i wanted to use a more even 1 5x2 area to play in however if i m mounting them on the walls i wasn t sure about the reach of the camera that s not near the edge of the playspace.
I put on my headset today and my floor height was way too far below me.